Welcome to Our Home, an enthralling adult visual novel set in the charming town of Pinepool. Nestled in the heart of the countryside, Pinepool thrives on tourism and two large transport companies.
Our Home follows the journey of a young man who has spent his entire life in an orphanage, with no knowledge of his past. As far as he knows, his mother died during childbirth, but this information is unconfirmed. His father left before he was born, and he has no other details about his family or history. As he enters adulthood and leaves the orphanage, he faces numerous challenges while seeking answers to the many mysteries surrounding his life.
Genre:
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Installation:
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Changelog:
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- Renderings: ~350
- Secret renderings: 6
- We’ve also updated old secret renderings, so you might want to check them out.
- Estimated reading/game time: ~35 minutes (considering only the story content)
- The events take place at the shopping mall reception on Friday at 1 PM and at the university on Saturday at 3 PM.
- To get to the university, take the bus in front of the rental house at the event time.
- The events will be activated automatically, one after the other.
- Renders: ~490
- Animations: 3
- Secret renders: 3
- Estimated reading/playtime: ~30 minutes
Developer Notes:
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- Common questions
- Does your game have NTR?
- NO.
- How tall is the MC?!
- The height of the MC is 1.85 m.
- Is the MC a beta?
- N.O. He’s just a guy who just got out of the orphanage and grows up and learns things throughout the game.
- The sandbox
- See a lot of comments about the game being sandbox, so decided to write some clarification, The sandbox/point click is not a GRIND and optional, it gives you access to exclusive free-roam events to explore the game further, see story details that are not available in the linear version, and can be disabled at any time from version 2.6.0 from the game onwards.
- The sandbox tag has been removed because it is no longer necessary. The sandbox/freeroam mode is optional, and during a survey I conducted, about 70% of players who played Our Home in the latest public version preferred VN mode. Therefore, VN mode is more popular than Free-Roam mode. Consequently, I made a change to put VN mode at the focus of the game, ensuring that people who usually exclude the free-roam tag will discover the game.
- How will your game be released?
- The game is being released using semantic versioning, and what does that mean?!
- Whenever there is a bug fix or minor patches the version will be released as ex. (v1.0.1, v1.0.2)
- Whenever there is an addition of new content that does not impact your save, the version will be released as ex. (v1.1.0, v1.2.0)
- Whenever there is a big change that your old save maybe won’t work the released version will be like ex. (v2.0.0, v3.0.0)
- The game is being released using semantic versioning, and what does that mean?!
DOWNLOAD
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Win/Linux: BUZZHEAVIER – DATANODES – MEGA – PIXELDRAIN – VIKINGFILE
Mac: BUZZHEAVIER – DATANODES – MEGA – PIXELDRAIN – VIKINGFILE
Android: BUZZHEAVIER – DATANODES – MEGA – PIXELDRAIN – VIKINGFILE
Extras: OUR HOME LAUNCHER – FAN SIGNATURES – UPDATE SCHEDULE