“I woke up choking on my own past. I reached for those pills, like they could smooth out the jagged edges in my head. Enough to stop the weight from pressing so hard it crushes me. But they don’t fix what’s underneath. The nightmares never come as memories. No, they come as feelings—like ghosts with no faces, just pieces of a past I can’t escape.”
In Mafia underworld, trust is rare, blood is currency, and survival demands calculated violence. In Valenza Family, you step into the shoes of Michael Valenza, a cunning and often ruthless made man determined to carve out his place in an underworld teeming with betrayals, shifting alliances, and dangerous rivals. But Michael is also a man with internal struggles and conflict—a heavy past and even heavier burdens. He tries to outrun it all, only to realize that no matter how far he runs, the weight always catches up to him. And beneath the surface of this already dark world, something even darker awaits.
Genre:
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Installation:
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Changelog:
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After days of late nights, rewrites, and GPU smoke, the next chapter in Michael Valenza’s story is finally here.
️ What’s Inside
- 400 + new renders & 15 + cinematics
- Rewritten some parts.
- New soundtrack suite and SFX.
- GUI Updates.
- Main Menu Updates.
- Presplash Update.
- Some font changes.
v0.4 – Chapter II – Part II
* A lot of story!
* New Soundtracks.
* New Codex Entries for World Section and People.
* Music Room tracks updated.
* GUI tweaks.
* Main Menu Update.
Ch.2 v0.3
* Story, lots of story, as usual!
* New SFX
* New Tracks
* Squashed a typo (CH1)
* Added Codex, offering insight into game lore and characters. (Accessed by right click during playing. “CODEX” hard to miss!)
– Will add things to it as I go.
* Altered skip point for Rose based on feedback ( CH1 )
Ch.1 v0.2
* Chapter I. (Approximately additional hour of gameplay / maybe a bit more depending on reading speeds.)
* Tweaks and fixes on Auto function, along with Auto Forward speed settings.
* New Soundtracks.
* GUI work.
* Shot a tiny typo.
Intro + Prologue Release
~1 Hour of playtime
Developer Notes:
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Developer’s Note — Chapter III: Part I
It’s been a tough one, from experimenting with lighting to everything in between.
Long brainstorming sessions, countless late nights, and far too many energy drinks trying to navigate the recent challenges that hit the AVN sector.
But somehow, it all came together.
We won’t claim we’re a hundred percent satisfied, perfection’s a moving target — but as we neared the finish line, we had the chance to connect with Stone Fox Studios (developers of Chasing Sunsets).
What started as a short chat turned into five hours of streaming madness, sharing insights, and learning from their incredible artist — an invaluable experience that gave us new tools and techniques we’ll be applying in Part II of Chapter III.
This update has been both a challenge and a lesson, exhausting, yes, but full of growth, knowledge, and creative renewal.
We’re proud of what we’ve achieved in such a short time, and even more excited for what’s next.
For now, we hope you enjoy the continuation of Valenza Family, and as always — thank you for being part of this journey.
Game Note: Valenza Family is a story-first, heavily narrative-driven AVN. While the game will on occasion include choices that influence specific scenes and outcomes, the core narrative remains linear, with a structured beginning, middle, and end. This is a cinematic, character-driven experience, not a sandbox or branching harem sim.
Aftermaths:
Aftermath scenes are part of the narrative and cannot be skipped.
Choosing to fade to black will skip the explicit content (visuals and narration), but you will still see the consequences and aftermath—which may include characters shown in bed together, immediately following the event.
This is not a branching choice—it’s a viewer comfort feature only.
The story acknowledges that the event took place, regardless of whether you watched it or not.
If you are looking for a version of the story where events don’t happen at all depending on your preferences, this may not align with your expectations—and that’s completely okay. But then this title is not for you.
On Subject of Story Itself:
Valenza Family is not about picking favorites or customizing your ideal path. It’s a story-first experience where you step into Michael Valenza’s world—a world built on control, consequence, and power plays.
The game is about its characters, their development, and the narrative they’re part of. Every moment, every decision, is grounded in a consistent story that isn’t written to cater to personal fantasies or rewrite itself based on preference.
If you’re looking for a typical adult game where you control every relationship or avoid story consequences based on who you like or don’t like—this isn’t that.
This is for players who value rich storytelling, cinematic pacing, and complex characters navigating a dangerous world.
The story will respect itself.
And if that’s what you’re here for—welcome.
ALSO NO NTR, EVER.
DOWNLOAD
Win/Linux/Mac: DATANODES – GOFILE – MEGA – PIXELDRAIN – VIKINGFILE
Extras: Italian TL*
* This unofficial port/version is not released by developer, download at your own risk.
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